Skip to Main Content (Press Enter)

Logo CNR
  • ×
  • Home
  • Persone
  • Pubblicazioni
  • Strutture
  • Competenze

UNI-FIND
Logo CNR

|

UNI-FIND

cnr.it
  • ×
  • Home
  • Persone
  • Pubblicazioni
  • Strutture
  • Competenze
  1. Pubblicazioni

Neurophysiological methods for monitoring brain activity in serious games and virtual environments: A review

Articolo
Data di Pubblicazione:
2014
Abstract:
The use of serious games and virtual environments for learning is increasing worldwide. These technologies have the potential to collect live data from users through game play and can be combined with neuroscientific methods such as EEG, fNIRS and fMRI. The several learning processes triggered by serious games are associated with specific patterns of activation that distributed in time and space over different neural networks. This paper explores the opportunities offered and challenges posed by neuroscientific methods when capturing user feedback and using the data to create greater user adaptivity in game. Existing neuroscientific studies examining cortical correlates of game-based learning do not form a common or homogenous field. In contrast, they often have disparate research questions and are represented through a broad range of study designs and game genres. In this paper, the range of studies and applications of neuroscientific methods in game-based learning are reviewed.
Tipologia CRIS:
01.01 Articolo in rivista
Keywords:
Neuroscience; Serious games; Technology enhanced learning
Elenco autori:
Ott, Michela
Link alla scheda completa:
https://iris.cnr.it/handle/20.500.14243/249578
Pubblicato in:
INTERNATIONAL JOURNAL OF TECHNOLOGY ENHANCED LEARNING
Journal
  • Dati Generali

Dati Generali

URL

http://inderscience.metapress.com/content/k438406646013112/
  • Utilizzo dei cookie

Realizzato con VIVO | Designed by Cineca | 26.5.0.0 | Sorgente dati: PREPROD (Ribaltamento disabilitato)