Data di Pubblicazione:
2006
Abstract:
New 3×3×3 operators are introduced to compute the surface skeleton of a 3D object by either sequential or parallel voxel removal. We show that the operators can be employed without creating disconnections, cavities, tunnels and vanishing of object components. A final thinning process, aimed at obtaining a unit-thick surface skeleton, is also described.
Tipologia CRIS:
02.01 Contributo in volume (Capitolo o Saggio)
Keywords:
removal operation; skeletonization; 3D digital images; parallel algorithm
Elenco autori:
Arcelli, Carlo; Serino, Luca; SANNITI DI BAJA, Gabriella
Link alla scheda completa:
Titolo del libro:
Discrete Geometry for Computer Imagery