Ongoing work: Study of improving Active Preference Learning and application on the context of immersive wheelchair simulator
Software
Publication Date:
2021
abstract:
On the basis of the current development of active preference learning, we are trying to extend the algorithm in such a way that can exploit more information from users from asking suitable questions to modifying available algorithm in such a way that helps to find the optimal set of parameter faster than the currently available algorithm. The designed algorithm is then applied to the work of RIENTR@ project for validation.
Iris type:
05.11 Software
Keywords:
Active Preference Learning
List of contributors: