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Cybersecurity Education: a gamification approach

Contributo in Atti di convegno
Data di Pubblicazione:
2023
Abstract:
This paper deals with Ludoteca del Registro .it, a digital education project by Registro .it, the registry of Italian domain names, aimed at schools and focused on cybersecurity. In particular, two Ludoteca edutainment tools on cybersecurity will be presented: a videogame, called -Nabbovaldo and the cyber blackmail", aimed at children aged 11 to 14 in order to encourage the adoption of preventing behaviors and the event -Cyber Park?, held during the last edition of Internet Festival (Pisa, October 6-9, 2022).
Tipologia CRIS:
04.01 Contributo in Atti di convegno
Keywords:
gamification; game-based learning; videogame; serious game; applied game; cybersecurity education
Elenco autori:
Fabbri, Stefania; Bassi, Giorgia; Vaccarelli, Anna
Autori di Ateneo:
BASSI GIORGIA
FABBRI STEFANIA
Link alla scheda completa:
https://iris.cnr.it/handle/20.500.14243/451185
Titolo del libro:
13th International Conference The Future of Education
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