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Hide-and-seek with directional sensing

Contributo in Atti di convegno
Data di Pubblicazione:
2011
Abstract:
We consider a game played between a hider, who hides a static object in one of several possible positions in a bounded planar region, and a searcher, who wishes to reach the object by querying sensors placed in the plane. The searcher is a mobile agent, and whenever it physically visits a sensor, the sensor returns a randomdirection, corresponding to a half-plane in which the hidden object is located.We first present a novel search heuristic and characterize bounds on the expected distance covered before reaching the object. Next, we model this game as a large-dimensional zero-sum dynamic game and we apply a recently introduced randomized sampling technique that provides a probabilistic level of security to the hider. We observe that, when the randomized sampling approach is only allowed to select a very small number of samples, the cost of the heuristic is comparable to the security level provided by the randomized procedure. However, as we allow the number of samples to increase, the randomized procedure provides a higher probabilistic security level. © 2011 IFAC.
Tipologia CRIS:
04.01 Contributo in Atti di convegno
Elenco autori:
Borri, Alessandro
Autori di Ateneo:
BORRI ALESSANDRO
Link alla scheda completa:
https://iris.cnr.it/handle/20.500.14243/293341
Pubblicato in:
IFAC PROCEEDINGS VOLUMES
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