Data di Pubblicazione:
2016
Abstract:
Traditional chatbots lack the capability to correctly manage conversations according to the social context. However a dialogue is a joint activity that must consider both individual and social processes. In this work we propose a model of a social chatbot able to choose the most suitable dialogue plans according to what in sociological literature is called a "social practice". The proposed model is discussed considering a case study of a work in progress aimed at the development of a serious game for communicative skills learning.
Tipologia CRIS:
02.01 Contributo in volume (Capitolo o Saggio)
Keywords:
Chatbots; Serious games; Social practice
Elenco autori:
Gentile, Manuel; Augello, Agnese
Link alla scheda completa:
Titolo del libro:
Intelligent Interactive Multimedia Systems and Services 2016