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Best practices for an effective design and evaluation of serious games

Articolo
Data di Pubblicazione:
2014
Abstract:
There is an increasing awareness about the potential of serious games for education and training in many disciplines. However, research still witnesses a lack of methodologies, guidelines and best practices on how to develop effective serious games and how to integrate them in the actual learning and training processes. The process of integration heavily depends on providing and spreading evidence of the effectiveness of serious games. In this paper we present an overview on the factors that make serious games effective in the perspective of maximizing the learning impact, and discuss the current efforts in evaluating such impact. Such recommendations are the result of an extensive survey of the current proposition of serious games in different application domains.
Tipologia CRIS:
01.01 Articolo in rivista
Keywords:
game design; learning impact; best practice
Elenco autori:
Mortara, Michela; Catalano, CHIARA EVA
Autori di Ateneo:
CATALANO CHIARA EVA
MORTARA MICHELA
Link alla scheda completa:
https://iris.cnr.it/handle/20.500.14243/226320
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URL

http://journal.seriousgamessociety.org/index.php?journal=IJSG&page=article&op=view&path[]=8
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