Play with me! A serious game for cognitive stimulation of older adults with a humanoid robot
Articolo
Data di Pubblicazione:
2022
Abstract:
Serious games in humanoid robots have an interesting potential to help older adults with cognitive stimulation in non-pharmacological treatments. Additionally, exploiting the multimodal possibilities of the humanoid robots in such a way to provide them with a personality can be suitable to improve users' engagement, and thus their potential participation in cognitive training programmes.
Tipologia CRIS:
01.01 Articolo in rivista
Keywords:
Serious games; Humanoid robots; Cognitive training
Elenco autori:
Zedda, Eleonora; Manca, Marco; Paterno', Fabio
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