Data di Pubblicazione:
2015
Abstract:
We propose a new 3D model of the human body that is
both realistic and part-based. The body is represented by a
graphical model in which nodes of the graph correspond to
body parts that can independently translate and rotate in 3D
and deform to represent different body shapes and to capture
pose-dependent shape variations. Pairwise potentials
define a "stitching cost" for pulling the limbs apart, giving
rise to the stitched puppet (SP) model. Unlike existing
realistic 3D body models, the distributed representation facilitates
inference by allowing the model to more effectively
explore the space of poses, much like existing 2D pictorial
structures models. We infer pose and body shape using
a form of particle-based max-product belief propagation.
This gives SP the realism of recent 3D body models with the
computational advantages of part-based models. We apply
SP to two challenging problems involving estimating human
shape and pose from 3D data. The first is the FAUST mesh
alignment challenge, where ours is the first method to successfully
align all 3D meshes with no pose prior. The second
involves estimating pose and shape from crude visual hull
representations of complex body movements.
Tipologia CRIS:
04.01 Contributo in Atti di convegno
Keywords:
human body models; human pose and shape estimation; statistical 3D models
Elenco autori:
Zuffi, Silvia
Link alla scheda completa:
Titolo del libro:
2015 IEEE CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR)