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Quad-mesh generation and processing: a survey

Academic Article
Publication Date:
2013
abstract:
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structures and geometry processing algorithms based on them has been developed in the literature. At the same time, quadrilateral meshes, especially semi-regular ones, have advantages for many applications, and significant progress was made in quadrilateral mesh generation and processing during the last several years. In this survey we discuss the advantages and problems of techniques operating on quadrilateral meshes, including surface analysis and mesh quality, simplification, adaptive refinement, alignment with features, parametrization, and remeshing.
Iris type:
01.01 Articolo in rivista
Keywords:
Geometric algorithms; Languages and systems
List of contributors:
Pietroni, Nico
Handle:
https://iris.cnr.it/handle/20.500.14243/254412
Published in:
COMPUTER GRAPHICS FORUM (PRINT)
Journal
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