Assessment of an Immersive Virtual Supermarket to Train Post-Stroke Patients: a Pilot Study on Healthy People
Conference Paper
Publication Date:
2019
abstract:
Technological improvements have contributed to the development of new innovative approaches to rehabilitation. The use of virtual reality (VR) in physical and cognitive rehabilitation brings several advantages, such as greater motivation and patient enjoyment, allowing for the performance of everyday life tasks in a safe and controlled environment. This work presents a virtual super-market, aiming at the training of post-stroke patients. The immersive virtual en-vironment was validated on a sample of healthy subjects; a comparison was made with the previous software version of the virtual supermarket developed to train cognitive capabilities in elderly users. System usability, cyber-sickness and sense of presence have been investigated to highlight desirable modifications before a final assessment on clinical patients.
Iris type:
04.01 Contributo in Atti di convegno
Keywords:
virtual reality; usability; rehabilitation
List of contributors: