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The role of disposition to critical thinking in digital game-based learning

Academic Article
Publication Date:
2019
abstract:
The relationship between the development of 21st-century skills and game-based learning is a field to explore. Among the 21-st century skills, critical thinking is one of the most analyzed skills. This study aims to deepen the relationship between learning and disposition to critical thinking (DCT) in the context of Serious Games (SGs). In particular, starting from the evidence of previous work, that highlighted a positive effect of the DCT on game performance, this study analyzes how the DCT also affects the explicit learning gained by the players. This work highlights that the DCT has a crucial role in explicit knowledge acquisition and how the improvement of game performance is a direct consequence of DCT through a path analysis methodology.
Iris type:
01.01 Articolo in rivista
Keywords:
Spaced Learning; Disposition to Critical Thinking; Serious Game
List of contributors:
Citta', Giuseppe; Signa, Alessandro; Perna, Salvatore; Allegra, Mario; Ottaviano, Simona; Gentile, Manuel; DAL GRANDE, Valentina; LA GUARDIA, Dario
Authors of the University:
ALLEGRA MARIO
CITTA' GIUSEPPE
DAL GRANDE VALENTINA
GENTILE MANUEL
LA GUARDIA DARIO
OTTAVIANO SIMONA
Handle:
https://iris.cnr.it/handle/20.500.14243/366339
Published in:
INTERNATIONAL JOURNAL OF SERIOUS GAMES
Journal
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URL

https://journal.seriousgamessociety.org/index.php/IJSG/article/view/316
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