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Punishment and gossip: Sustaining cooperation in a Public Goods Game

Capitolo di libro
Data di Pubblicazione:
2014
Abstract:
In an environment in which free-riders are better off than cooperators, social control is required to foster and maintain cooperation. There are two main paths through which social control can be applied: punishment and reputation. Our experiments explore the efficacy of punishment and reputation on cooperation rates, both in isolation and in combination. Using a Public Goods Game, we are interested in assessing how cooperation rates change when agents can play one of two different reactive strategies, i.e., they can pay a cost in order to reduce the payoff of free-riders, or they can know others' reputation and then either play defect with free-riders, or refuse to interact with them. Cooperation is maintained at a high level through punishment, but also reputation-based partner selection proves effective in maintaining cooperation. However, when agents are informed about free-riders' reputation and play Defect, cooperation decreases. Finally, a combination of punishment and reputation-based partner selection leads to higher cooperation rates. © Springer-Verlag Berlin Heidelberg 2014.
Tipologia CRIS:
02.01 Contributo in volume (Capitolo o Saggio)
Keywords:
Agent-based simulation; Public Goods Game; Punishment; Reputation; Social control
Elenco autori:
Giardini, Francesca; Conte, Rosaria; Paolucci, Mario
Autori di Ateneo:
PAOLUCCI MARIO
Link alla scheda completa:
https://iris.cnr.it/handle/20.500.14243/248336
Titolo del libro:
9th Conference of the European Social Simulation Association, ESSA 2013
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http://www.scopus.com/record/display.url?eid=2-s2.0-84901005700&origin=inward
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