Publication Date:
2014
abstract:
The distance labeled curve skeleton of a 3D object is used to guide the decomposition of the
object into disjoint parts. To this aim, the skeleton is polygonally approximated by taking into
account spatial coordinates and distance values of its voxels. The obtained skeleton segments
are characterized by the absence of signi¯cant changes of curvature. Moreover, along each
skeleton segment distance values are constant or show a linearly changing trend. Each segment
can be interpreted as the spine of a simple part, which is characterized by the absence of
signi¯cant curvature changes along its boundary, and by local thickness that is constant or
evolves linearly along the part. By using exclusively the spatial coordinates and distance values
of the vertices of the spines, quantitative information on shape, size, position and orientation of
the corresponding simple parts can be obtained. Alternative decompositions of the object can be
computed by selecting di®erent values for the threshold used during polygonal approximation of
the skeleton. Some criteria are also discussed for the selection of optimal threshold values
originating approximated skeletons having a small number of segments, but still producing
decompositions rather well adapting the input object boundary.
Iris type:
01.01 Articolo in rivista
Keywords:
Object decomposition; curve skeleton; distance information; polygonal approximation
List of contributors:
Arcelli, Carlo; Serino, Luca; SANNITI DI BAJA, Gabriella
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