Publication Date:
1996
abstract:
A technique to triangulate planar convex polygons having T-vertices is described. Simple strip or fan tessellation of a polygon with T-vertices can result in zero-area triangles and compromise the rendering process. Our technique splits such a polygon into one triangle strip and, at most, one triangle fan. The technique is particularly useful in multiresolution or adaptive representation of polygonal surface and the semplification of surfaces.
Iris type:
01.01 Articolo in rivista
Keywords:
Triangulating convex polygons
List of contributors:
Cignoni, Paolo; Montani, Claudio; Scopigno, Roberto
Published in: