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Serious games for research, teaching and popularization in Molecular Science?

Conference Paper
Publication Date:
2015
abstract:
"Panem et circenses" "(cheap) food and games", a Roman lesson that seems to be taken seriously by those in power in the present-day. Indeed, the gaming industry is among the few that knows no crisis, even in the most difficult times. Leaving apart any consideration of different nature, we notice that the advances in gaming techniques are quite impressive, to the point that they are being exploited not just in the scientific context, bu t also in the military. Once again, let's forget the implications and let's concentrate on the ways in which games can be transformed in education and new knowledge.
Iris type:
04.06 Keynote o lezione magistrale
Keywords:
3D animation; Virtual games; Educational games; molecular animation
List of contributors:
Zoppe', MONICA MARIA
Authors of the University:
ZOPPE' MONICA MARIA
Handle:
https://iris.cnr.it/handle/20.500.14243/311058
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