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Supporting Human Capital development with Serious Games: An analysis of three experiences

Academic Article
Publication Date:
2014
abstract:
Serious Games (SGs) are increasingly being used in formal educational settings and it is almost universally acknowledged that they have strong potential for bringing innovation to education and for enhancing learning, this way also contributing to the development of Human Capital. This paper proposes some reflections on the usefulness and effectiveness of SGs when used in formal learning contexts. The considerations are derived from a set of SG-based educational experiences carried out in three European countries: Italy, Spain and Romania. The paper briefly summarizes the key aspects of the three research experiences and, by referring to the main lessons learnt, it also draws some general conclusions as to the potential of SGs to support the development of Human Capital both from the cognitive and from the affective/behavioural standpoint.
Iris type:
01.01 Articolo in rivista
Keywords:
Human Capital; Serious Games; Formal education; Technology enhanced learning; Game-based learning; Learning scenarios
List of contributors:
Earp, JEFFREY RONALD; Ott, Michela
Authors of the University:
EARP JEFFREY RONALD
Handle:
https://iris.cnr.it/handle/20.500.14243/215441
Published in:
COMPUTERS IN HUMAN BEHAVIOR
Journal
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URL

http://www.sciencedirect.com/science/article/pii/S0747563213003324
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