Data di Pubblicazione:
2001
Abstract:
The problem of defining a model for deformable objects which allows the user to perform cuts is still open. Generally speaking, the reason is that such a task affects the connectivity and the topology of the mesh, while the assumption that they never change is the basis of most algorithms for both computation of deformation and collision detection. The drawback of approaching this problem as one of cutting based on re-meshing, is that the mesh exhibits a higher density where it has been cut than elsewhere. This paper proposes an on-the-fly tetrahedral simplification scheme to cope with such a fragmentation problem.
Tipologia CRIS:
04.01 Contributo in Atti di convegno
Keywords:
Computer graphics
Elenco autori:
Ganovelli, Fabio
Link alla scheda completa:
Titolo del libro:
The European Association for Computer Graphics - 22nd Annual Conference EUROGRAPHICS 2001 - Short Presentations