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An inclusive educational game usable via screen reader on a touch-screen

Articolo
Data di Pubblicazione:
2017
Abstract:
Serious games are increasingly used for supporting education and many other activities via entertainment. Unfortunately, they are not accessible to visually-impaired people who have a very limited selection for games, especially in the mobile context. Usually they can only rely on specific games. Our aim is to investigate how to overcome this gap for visually-impaired people. For this, we are presenting a mobile educational game accessible also via screen reader on a touch-screen. Through the app we investigated: (1) a gesture-based interaction modality to perform exercises on a touch-screen when a screen reader is running; (2) an equal opportunity in enjoying perception also by those who cannot see the user interface. A pilot test confirmed a positive impact of the first prototype on the end-users.
Tipologia CRIS:
01.01 Articolo in rivista
Keywords:
Screen reader; Serious games; Touch-screen
Elenco autori:
Palmucci, Eleonora; Leporini, Barbara
Link alla scheda completa:
https://iris.cnr.it/handle/20.500.14243/346221
Link al Full Text:
https://iris.cnr.it//retrieve/handle/20.500.14243/346221/142256/prod_384262-doc_162945.pdf
Pubblicato in:
ACCESSIBILITY AND COMPUTING
Journal
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URL

https://dl.acm.org/citation.cfm?id=3167902.3167903
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