Publication Date:
2005
abstract:
This paper proposes a simple and e±cient technique to generate uniformly random points in a tetrahedron. The technique generates random points in a cube, and folds the cube into the barycentric space of the tetrahedron in a way that preserves uniformity.
Iris type:
02.01 Contributo in volume (Capitolo o Saggio)
Keywords:
Computational geometry and object modeling
List of contributors:
Cignoni, Paolo; Rocchini, Claudio
Book title:
Graphics Tools - The JGT Editors' Choice