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Generating random points in a tetrahedron

Chapter
Publication Date:
2005
abstract:
This paper proposes a simple and e±cient technique to generate uniformly random points in a tetrahedron. The technique generates random points in a cube, and folds the cube into the barycentric space of the tetrahedron in a way that preserves uniformity.
Iris type:
02.01 Contributo in volume (Capitolo o Saggio)
Keywords:
Computational geometry and object modeling
List of contributors:
Cignoni, Paolo; Rocchini, Claudio
Authors of the University:
CIGNONI PAOLO
Handle:
https://iris.cnr.it/handle/20.500.14243/97809
Book title:
Graphics Tools - The JGT Editors' Choice
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