An Integrated Virtual Reality System for Distance Learning: the Virtual Workshop Project
Conference Paper
Publication Date:
1998
abstract:
Internet revolution has brought new communication
media and education tools at School disposal: distance
learning is one of its consequences.
We've designed and developed a prototypal system
for this purpose; it integrates into an internet browser two
different techniques: Virtual Reality and Hypermedia.
Virtual Reality represents a useful educational
environment that permits to join traditional symbolicreconstructive
cognitive modality with perceptive-motor
cognitive modality improving learning processes and
reducing investments, accidents and architectural barriers.
Moreover, hypermedia systems have showed great benefits
in the knowledge building according to the modern theory
on reticulated structure of learning process. The
hypermedia environment has been developed with the aid
of a structured approach, using the HDM+ (Hypermedia
Design Model).
The authors have started the development of a
prototypal system, based on Virtual Reality and
Hypermedia integration (IVR-Integrated Virtual Reality),
for machine-tools teaching to be applied in technical
university and school environments. Starting from the first
prototype, already exhibited in the previous 1996 edition of
the International Conference on Education on
Manufacturing, the actual prototype offers, for the first
time, a tangible example of how it is possible to learn
mechanical machining by the mean of Virtual Reality
interaction supported by technical information, available
according pre-defined didactic rules.
Using an Internet browser (Netscape Navigator or MS
Internet Explorer) the authors were able to integrate both
the virtual and the hypermedia environments, thus allowing
the user to switch from one to the other on request or
automatically, according to given criteria. The future
development foresees the experimentation of the first
"beta" application in the classrooms.
Finally, it is easy to understand that this application, if
well designed in terms of kind of information, both textual
and graphical, could be used in Industry for training,
maintenance, pre-design and marketing activities.
Iris type:
04.01 Contributo in Atti di convegno
Keywords:
Virtual reality; Learning Processes; Workshop
List of contributors: