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A cooking game for cognitive training of older adults interacting with a humanoid robot

Contributo in Atti di convegno
Data di Pubblicazione:
2021
Abstract:
In this paper, we present the design and the implementation of a cooking game for older adults interacting through a humanoid robot. We discuss the motivations and the requirements that have driven such design and indicate how it has been implemented. The main goal is to stimulate the cognitive resources of older adults in order to limit their decline. For this purpose, we have exploited the multimodal possibilities of the humanoid robot and have identified two robot personalities, which are suitable to improve users' engagement, and thus their potential participation in cognitive training programmes.
Tipologia CRIS:
04.01 Contributo in Atti di convegno
Keywords:
Humanoid robot; Cognitive stimulation; Serious game; Human-robot interaction; Older adults.
Elenco autori:
Zedda, Eleonora; Manca, Marco; Paterno', Fabio
Autori di Ateneo:
MANCA MARCO
PATERNO' FABIO
Link alla scheda completa:
https://iris.cnr.it/handle/20.500.14243/398076
Link al Full Text:
https://iris.cnr.it//retrieve/handle/20.500.14243/398076/105257/prod_457679-doc_184454.pdf
Titolo del libro:
Proceedings of the 5th International Conference on Computer-Human Interaction Research and Applications
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https://www.scitepress.org/PublicationsDetail.aspx?ID=oLYM3goy6Wg%3d&t=1
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