Publication Date:
1994
abstract:
A simple technique to visualize the isosurfaces extracted from a cell-based volumetric dataset using the Marching Cubes algorithm is proposed. The technique exploits the intrinsic ordering of the triangles produced by the surface extraction algorithm by adopting a Back-to-Front visualization technique. The use of the technique together with the adoption of a simple shading algorithm permits the rendering of high resolution volumetric datasets in computational environments with limited capabilities in terms of memory and graphics hardware. © 1994 Academic Press. All rights reserved.
Iris type:
01.01 Articolo in rivista
Keywords:
Visualization; Computer graphics
List of contributors:
Montani, Claudio; Scopigno, Roberto
Published in: