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Adaptive quad-mesh simplification

Conference Paper
Publication Date:
2010
abstract:
We present an improved algorithm for the progressive simplification of quad meshes, which adapts the resolution of the mesh to details of the modeled shape. We extend previous work by simplifying the approach and combining it with the concept of Fitmaps. The new algorithm has several advantages: it is simpler and more robust; it does not need a parametrization of the input shape; it is adaptive; and it preserves projectability of the output mesh to the input shape, thus supporting displacement mapping. We present experimentalresults on a variety of datasets, showing relevant improvement over previous results under several aspects.
Iris type:
04.01 Contributo in Atti di convegno
Keywords:
Computer Graphics; Computational Geometry and Object Modeling Boundary representations Constructive solid geometry (CSG); Curve; surface; solid; and object representations; Quadrilateral meshes; Subdivision surfaces; Displacement mapping
List of contributors:
Pietroni, Nico
Handle:
https://iris.cnr.it/handle/20.500.14243/63088
Full Text:
https://iris.cnr.it//retrieve/handle/20.500.14243/63088/86155/prod_92087-doc_131154.pdf
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