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Texturing faces

Conference Paper
Publication Date:
2002
abstract:
We present a number of techniques to facilitate the generation of textures for facial modelling. In particular, we address the generation of facial skin textures from uncalibrated input photographs as well as the creation of individual textures for facial components such as eyes or teeth. Apart from an initial feature point selection for the skin texturing, all our methods work fully automatically without any user interaction. The resulting textures show a high quality and are suitable for both photo-realistic and real-time facial animation.
Iris type:
04.01 Contributo in Atti di convegno
Keywords:
Facial skin textures
List of contributors:
Tarini, Marco
Handle:
https://iris.cnr.it/handle/20.500.14243/102560
Full Text:
https://iris.cnr.it//retrieve/handle/20.500.14243/102560/78585/prod_91599-doc_123033.pdf
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