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A procedural approach to the modelling of urban historical contexts

Conference Paper
Publication Date:
2013
abstract:
The demands of modern computer graphics in the field of cultural heritage call for the use of extremely complex models often containing millions primitives to recreate entire and complex historical urban environment. Using a procedural approach in the architectural modelling, we can recreate virtual cities constructed by automatic proced- ures that they make use of randomness for variety and credibility. The generation of structures, based on algorithms and procedures to generate models is particularly functional for the extensive archaeological landscape reconstruc- tion in comparison with other computer graphic techniques because it allows a global reinstatement of the site and gives an immediate perception of the ancient urban context and landscape.
Iris type:
04.01 Contributo in Atti di convegno
Keywords:
Modellazione 3D; procedural modeling; urban environments; 3D modeling
List of contributors:
Ferdani, Daniele; Pescarin, Sofia; Pietroni, Eva
Authors of the University:
FERDANI DANIELE
PESCARIN SOFIA
PIETRONI EVA
Handle:
https://iris.cnr.it/handle/20.500.14243/102435
Book title:
Fusion of Cultures - Proceedings of the 38th Annual Conference on Computer Applications and Quantitative Methods in Archaeology, CAA2010
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