Publication Date:
2003
abstract:
This work presents a Simulation Based Design environment based on a
Global Optimization (GO) algorithm for the solution of optimum ship
design problems. The procedure, illustrated in the framework of
multiobjective optimization problems, make use of high-fidelity,
CPU time expensive computational models, including a free surface
capturing RANSE solver. The use of GO prevents the optimizer to be
trapped into local minima.
The optimization is composed by global and local phases. In the global
stage of the search, a few computationally expensive simulations are
needed for creating surrogate models (metamodels) of the objective
functions. Tentative design, created to explore the design variable
space are evaluated with these inexpensive analytical approximations.
The more promising designs are clustered, then locally minimised and
eventually verified with high-fidelity simulations. New exact values
are used to improve the metamodels and repeated cycles of the algorithm
are performed. A Decision Maker strategy is finally adopted to select
the more promising design.
Iris type:
04.01 Contributo in Atti di convegno
List of contributors: