Publication Date:
2006
abstract:
A new set of 3times3times3 topology preserving removal operations is introduced to compute the surface skeleton of a 3D object. We show that this set of operations can be appropriately employed in a parallel process, without creating disconnections, cavities, tunnels and vanishing of object components
Iris type:
02.01 Contributo in volume (Capitolo o Saggio)
Keywords:
3D object; topology preserving removal operation
List of contributors: